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Encyclopedia results for OGL

  1. OGL

    OGL may refer to Open Game License , an open content license by Wizards of the Coast OpenGL , a standard for computer graphics Observer Group Lebanon , the United Nations Truce Supervision Organization observers in Lebanon disambig it OGL ...   more details



  1. OGL System

    The OGL System is an Open gaming open roleplaying game system, published by Mongoose Publishing . It is in fact the d20 System , but it was rewritten in order not to contain any licensed material for example, the term d20 System was systematically replaced by OGL System . This system is published in the OGL Rulebooks . It is also described in specific roleplaying games such as in Conan The Roleplaying Game or Lone Wolf gamebooks Lone Wolf in these cases, the system was slightly modified to match the universe. External links http www.mongoosepublishing.com rpg series.php?qsSeries 3 Official website http www.rpg.net reviews archive 10 10277.phtml Review on RPG.net http www.enworld.org reviews.php?do product&productid 119384 ENWorld review Citation broken date July 2008 I got a 404, if someone else can follow the link please remove the tag. Category D20 System Category Open source tabletop games rpg stub fr OGL System ...   more details



  1. List of OGL publishers

    This is a partial list of companies that have published roleplaying games under the provisions of the Open Game License OGL issued by Wizards of the Coast. Each is followed by some or all of the games they have published under the OGL. Alderac Entertainment Group Crafty Games , Spycraft 2.0 Amarillo Design Bureau, Inc. , Prime Directive d20 , Prime Directive PD20 Modern Bards and Sages , Neiyar Land of Heaven and the Abyss, Koboldnomicon Broken Dreams Games, d20 Empyrean role playing game, setting, and d20 cross game graft system Releasing in 4Q2009 1Q2010. Evil Hat Productions , FATE role playing game FATE , Spirit of the Century , The Dresden Files Role playing game The Dresden Files RPG Glutton Creeper Games, Exodus role playing game Green Ronin Publishing , True20 Adventure Roleplaying Game , Mutants & Masterminds Roleplaying Game Grey Ghost Press , Fudge role playing game system Fudge Louis Porter Jr. Design, NeoExodus A House Divided Mongoose Publishing , OGL Ancients , OGL CyberNet Cyberpunk Roleplaying , OGL Horror , OGL Manga , OGL Steampunk , OGL Wild West Morbidgames , Ave Molech Paizo Publishing , Pathfinder Roleplaying Game Skirmisher Publishing LLC , Nuisances ref http www.amazon.com dp 0972251146 Nuisances A Comprehensive OGL d20 System Sourcebook for Fantasy Role Playing Games ISBN 0972251146 ref References reflist Category Lists about role playing games OGL Category Lists of companies OGL ...   more details



  1. File:AM ogl 100 20080915 plan rysunek.jpg

    Summary Information Description municipal planning document Source http www.sielce.waw.pl forum miejscowy plan zagospodarowania sielc projekt planu t365.html Date 2009 Author Permission other versions Licensing PD author ...   more details



  1. File:Pcgen.png

    Summary PCGen is a character creation and role playing game playing aid program. It is intended to be used with d20 System based games, such as Dungeons & Dragons both 3rd edition and 3rd edition revised . It is written in Java and distributed under LGPL and OGL licences. Licensing GFDL migration relicense ...   more details



  1. Shading language

    by various OpenGL extensions such as http oss.sgi.com projects ogl sample registry ARB vertex program.txt ARB vertex program and http oss.sgi.com projects ogl sample registry ARB fragment program.txt ... order for OpenGL include http oss.sgi.com projects ogl sample registry EXT vertex shader.txt EXT vertex shader , http oss.sgi.com projects ogl sample registry NV vertex program.txt NV vertex program , the aforementioned http oss.sgi.com projects ogl sample registry ARB vertex program.txt ARB vertex program , http oss.sgi.com projects ogl sample registry NV vertex program2.txt NV vertex program2 and http oss.sgi.com projects ogl sample registry NV vertex program3.txt NV vertex program3 . note ... shading language featuring high level abstraction based on http oss.sgi.com projects ogl sample registry NV register combiners.txt NV register combiners , http oss.sgi.com projects ogl sample registry ... ogl sample registry NV texture shader.txt NV texture shader , http oss.sgi.com projects ogl sample registry NV texture shader2.txt NV texture shader2 and http oss.sgi.com projects ogl sample registry NV texture shader3.txt NV texture shader3 for texture lookups. http oss.sgi.com projects ogl sample ... facility although it has been later added by http oss.sgi.com projects ogl sample registry ATI text fragment shader.txt ATI text fragment shader . http oss.sgi.com projects ogl sample registry ARB fragment program.txt ARB fragment program , has been very successful. http oss.sgi.com projects ogl sample registry NV fragment program.txt NV fragment program and http oss.sgi.com projects ogl sample ...   more details



  1. Open Game License

    The Open Game License or OGL may be used by game developers to grant permission to modify, copy, and redistribute some of the content designed for their games, notably game mechanics. Language of the Licence The OGL describes two forms of content Open Game Content or OGC quotation ...the game mechanic and includes the methods, procedures, processes and routines to the extent such content does not embody the Product Identity and is an enhancement over the prior art and any additional content clearly identified as Open Game Content by the Contributor, and means any work covered by this License, including translations and derivative works under copyright law, but specifically excludes Product Identity.... Product Identity or PI quotation ...product and product line names, logos and identifying marks including trade dress artifacts creatures characters stories, storylines, plots, thematic elements, dialogue, incidents, language, artwork, symbols, designs, depictions, likenesses, formats, poses, concepts, themes and graphic, photographic and other visual or audio representations names and descriptions of characters, spells, enchantments, personalities, teams, personas, likenesses and special abilities places, locations, environments, creatures, equipment, magical or supernatural abilities or effects, logos, symbols, or graphic designs and any other trademark or registered trademark... Note that PI is content covered by normal copyright. Using the OGL By attaching this license game .... Finally, the OGL requires attribution be maintained by the copying of all copyright notices from ... is incompatible with the previous OGL. cn date February 2011 Those individuals, groups and publishing companies that license their works under the OGL, and similar documents, are sometimes collectively ... of OGL Publishers Game System License Open Gaming References reflist External links http www.wizards.com ... THE UNAUTHORIZED UNOFFICIAL OPEN GAMING LICENSE OGL D20 FAQ http www.wizards.com default.asp ...   more details



  1. Ogle Airport

    Refimprove date December 2009 Ogle Airport Airport codes OGL SYGO is located on the Atlantic Ocean coast of Guyana , 6 miles east of the capital, Georgetown, Guyana Georgetown . In 2003 the airport was a local hub shuttling some 50,000 passengers and 1,800 tons of cargo annually. Construction began that year to expand the facility to an international airport with upgraded facilities for immigration, customs, air traffic control, health and fire service. The lengthened and expanded runway is now in service, and a ceremony to formally open the new airport terminal was held in March, 2007. OGL received its Port of entry port of entry certification in 2009. It has a Class 1A, 2000  ft 600m long runway made of concrete, and operates under Visual Flight Rules . ref http ogleairportguyana.com home Ogle Airport, Inc. Retrieved on 5 September 2010. ref References Reflist Transport in Guyana Buildings in Guyana Coord 6 48 20 N 58 6 20 W type airport dim 800 display title Use dmy dates date February 2011 Category Airports in Guyana guyana airport stub pl Port lotniczy Ogle ...   more details



  1. Open gaming

    . There is some question as to the current status of the OGL, as of 2007. When WotC published the 4th edition of Dungeons and Dragons, all mention of the OGL was omitted. However, at least into early 2009, a previous edition of Dungeons and Dragons, 3.5 Ed, which was the last edition to embrace the OGL ... tended to focus on d20 and the OGL both owned by WotC rather than on open gaming in general. Like ... d20 publishers. Reaction to the OGL Unreferenced section date November 2010 The Open Game License gained immediate popularity with commercial role playing game publishers. However, the OGL was criticized ... to this, and in an attempt to shift support away from the OGL and toward more open licenses, several alternatives to the OGL were suggested and drafted. Similarly, the popularity of the OGL ... Open Gaming License One of the licenses written in response to the OGL was the October Open Game License ... common open gaming license in use by commercial role playing game publishers is the OGL, and the most ... System Reference Document, and many which make their products available under the OGL but which ... by Steve Kenson , published by Adamant Entertainment Labyrinth Lord by Goblinoid Games OGL System by Mongoose Publishing Conan The Roleplaying Game Lone Wolf gamebooks Lone Wolf OGL Rulebooks OSRIC ...   more details



  1. Sword and Sorcery Studios

    The Sword and Sorcery imprint is used by White Wolf, Inc. White Wolf to publish its d20 System d20 & Open Gaming License OGL material. It publishes the Scarred Lands and Ravenloft D&D campaign settings , as well as the EverQuest Role Playing Game and Warcraft the Roleplaying Game pencil and paper game pencil and paper game lines. This imprint is also used on the print versions of books published by Monte Cook s company, Malhavoc Press, including Arcana Unearthed and its supplements and sequel. External links http www.sword sorcery.com Sword & Sorcery s official site rpg stub Category Role playing game publishing companies Category White Wolf zh ...   more details



  1. Game System License

    The 4th edition Game System License was released to the public on June 17, 2008. This license is similar to, but more restrictive than, the Open Game License OGL that was created for 3rd edition of Dungeons & Dragons . The license allows third party publishers to create products using the intellectual property of Dungeons and Dragons. This license differs from the previous OGL in several ways. People wishing to use this license are allowed and granted a logo that must be placed onto their products to state that they are compatible with Dungeon & Dragons 4th Edition. The license also can be updated by Wizards of the Coast and updates affect all licensees in case of litigation the licensees must pay the legal costs of Wizards of the Coast. Prior to Gen Con 2008, it was announced that the GSL is undergoing a revision ref http www.wizards.com default.asp?x dnd 4news 20080811 WotC to Revise D&D 4th Edition GSL and SRD ref . Shortly after the end of the convention a number of Wizards of the Coast s jobs were eliminated including the Licensing Manager position ref http ww2.wizards.com Company Press ?doc 20080820 Wizards Announces New Organizational Alignment ref that was held by Linae Foster. The former D&D Brand Manager, Scott Rouse, was in charge of the revisions to the GSL until his leaving WotC on Oct 12, 2009. References reflist External links http www.wizards.com d20 The Dungeons & Dragons 4th Edition Game System License Category Copyright licenses Category Dungeons & Dragons ...   more details



  1. Variant Dungeons & Dragons games

    A faction of long time Dungeons & Dragons fans prefer earlier editions to the current one and continue to play them. In addition, new games have been published which address the perceived inability of the current game to preserve the tone of classic D&D while still fixing some of the faulty rules of older versions. Castles & Crusades is one such example, utilizing the unified D20 mechanic of Third Edition while dropping what are often perceived as complications Feats, Skills, Prestige Classes, etc. . Another alternative is HackMaster , which is a direct revision of 1st and 2nd edition AD&D with some added parody elements. Some variants have literally been around for decades, such as PrinceCon , which originated as D&D Convention in 1976, but by as early as 1979, its mechanics had already begun to diverge via local tailoring, typically in the form of streamlining to facilitate convention play. Recently, there has been a trend towards utilizing the permission of the Open Game License OGL to recreate the rules of earlier editions, and using those recreations to publish new material for the old games. In 2006, Rob Kuntz began releasing new material under his Creations Unlimited banner and also under the OGL. Similarly, Paizo Publishing has been working on a set of rules based on 3.5 which seeks to smooth out the rules inconsistencies that have grown up after 6 years of supplements. Their effort, Pathfinder Roleplaying Game Pathfinder , was released at Gen Con 2009. In a similar manner, Chris Gonnerman used the d20 SRD to create Basic Fantasy RPG , and Goblinoid Games did the same to create Labyrinth Lord , both of which mirror the rules and flavor of the Tom Moldvay David Cook Steve Marsh D&D box sets. rpg stub D&D stub D&D navbox basics Category Dungeons & Dragons ...   more details



  1. Nabassu

    Context date October 2009 In universe date October 2009 Infobox D&D creature name Nabassu alignment Chaotic evil type Outsider Dungeons & Dragons Outsider subtype Demon Dungeons & Dragons Demon source first mythical based wizards image URL http www.wizards.com dnd images alumni nabassu fc1.jpg OGL stats URL A nabassu is a fictional Demon Dungeons & Dragons demon in the Dungeons & Dragons fantasy role playing game . Nabassus are demons very close to undead creatures. Nabassus resemble dark horned demons with bat wings, evil glowing eyes, sharp teeth and long talons. The life of a nabassu is composed of two stages during the first one, the juvenile nabassus reside on the Material Plane, looking for victims in order to feed on and evolve during the second one, the mature nabassus come back to Abyss plane The Abyss where they usually live in an Abyssal fortress or become a servant of Orcus Dungeons & Dragons Orcus . References No footnotes date March 2008 James Jacobs game designer Jacobs, James , Erik Mona , and Ed Stark. Fiendish Codex I Hordes of the Abyss Wizards of the Coast , 2006 . Category Dungeons & Dragons fiends D&D stub ...   more details



  1. Rutterkin

    Context date October 2009 In universe subject Dungeons & Dragons category Dungeons & Dragons date October 2009 Plot date March 2008 Infobox D&D creature name Rutterkin alignment Chaotic evil type Outsider Dungeons & Dragons Outsider subtype Demon Dungeons & Dragons Demon source first mythical based wizards image URL http www.wizards.com dnd images alumni Rutterkin fc1.jpg OGL stats URL Rutterkin are fictional Demon Dungeons & Dragons demons in the Dungeons & Dragons fantasy role playing game . Rutterkin are deformed demons created by the union of Mane Dungeons & Dragons manes . Disdained by other demons, they serve as infantry in the armies of the Abyss Dungeons & Dragons Abyss . When not on active service, they usually wander in groups on the infinite layers of the Abyss bullying any weaker creatures they encounter. Creative origins Rutterkin was the name of the feline familiar spirit familiar of Joan Flower, one of the so called Witches of Belvoir . References No footnotes date March 2008 James Jacobs game designer Jacobs, James , Erik Mona , and Ed Stark. Fiendish Codex I Hordes of the Abyss Wizards of the Coast , 2006 . External links http d20npcs.wikia.com wiki D 26D Named Demon Project Rutterkin Known rutterkins at the d20 NPC Wiki Category Dungeons & Dragons fiends D&D stub ...   more details



  1. Celestial creature

    Infobox D&D creature name Celestial creature alignment type subtype source first mythical based wizards image URL http www.wizards.com global images magic general Celestial Gatekeeper.jpg OGL stats URL http www.systemreferencedocuments.org 35 sovelior sage monstersBtoC.html celestial creature In the Dungeons & Dragons fantasy role playing game , celestial creatures are magical versions of regular creatures such as wolves, bears, horses, elks, badgers and so on which live in the Upper plane s. Publication history The celestial creature Creature Template Dungeons & Dragons template first appeared in the third edition Monster Manual 2000 , ref Monte Cook Cook, Monte , Jonathan Tweet , and Skip Williams . Monster Manual Wizards of the Coast , 2000 ref and the revised 3.5 Monster Manual 2003 . Description Celestial creatures fairly closely resemble their normal plane counterparts but typically have a more impossing, if not godly and mysterious, appearance. They also have considerably increased intelligence. Many celestial creatures are pets or servants or spies or such of gods and Celestial Dungeons & Dragons celestial s. Celestial creatures cannot speak, but understand Common and Celestial. They are regarded as neutral good in alignment. Their evil, Lower plane dwelling counterparts are fiendish creature s. References reflist D&D creatures Category Dungeons & Dragons standard creatures ...   more details



  1. Fiendish creature

    Infobox D&D creature name Fiendish creature alignment type subtype source first mythical based wizards image URL OGL stats URL http www.systemreferencedocuments.org 35 sovelior sage monstersEtoF.html fiendish creature In the Dungeons & Dragons fantasy role playing game , fiendish creatures are magical versions of regular creatures such as wolves, bears, horses, elks, badgers and so on which live in the Lower plane s. Publication history The fiendish creature Creature Template Dungeons & Dragons template first appeared in the third edition Monster Manual 2000 , ref Monte Cook Cook, Monte , Jonathan Tweet , and Skip Williams . Monster Manual Wizards of the Coast , 2000 ref and the revised 3.5 Monster Manual 2003 . Description Fiendish creatures fairly closely resemble their normal plane counterparts but typically have a more evil, if not demonic and prehistoric, appearance. They also have considerably increased intelligence. Many fiendish creatures are pets or servants or spies or such of Demon Dungeons & Dragons demons and Devil Dungeons & Dragons devils . Fiendish creatures cannot speak, but understand Common and Abyssal. They are regarded as neutral evil in alignment. Their goodly, Upper plane dwelling counterparts are celestial creature s. References reflist D&D creatures D&D stub Category Dungeons & Dragons standard creatures ...   more details



  1. Zawiszyce

    Infobox settlement name Zawiszyce image skyline imagesize image caption image shield coordinates display title pushpin map Poland pushpin label position right coordinates region PL subdivision type Country subdivision name POL subdivision type1 Voivodeships of Poland Voivodeship subdivision name1 Opole Voivodeship Opole subdivision type2 Powiat County subdivision name2 G ubczyce County subdivision type3 Gmina subdivision name3 Gmina G ubczyce leader title leader name established title established date established title3 established date3 area total km2 population as of population total population density km2 timezone Central European Time CET utc offset 1 timezone DST Central European Summer Time CEST utc offset DST 2 latd 50 latm 14 lats 22 latNS N longd 17 longm 51 longs 29 longEW E postal code type postal code area code 48 77 blank name Polish car number plates Car plates blank info OGL website Zawiszyce IPAc pl z a w i sz y c e is a village located in Poland , in the Opole Voivodeship , G ubczyce County and Gmina G ubczyce . Location The village is situated 6 km north of G ubczyce . Gmina G ubczyce Category Villages in G ubczyce County Opole geo stub pl Zawiszyce ...   more details



  1. KOGL (FM)

    Infobox Radio station name KOGL image city Gleneden Beach, Oregon Gleneden Beach , Oregon area slogan branding frequency 89.3 MHz repeater airdate format erp 210 watt s haat convert 22.3 m ft sp us class A facility id 91095 coordinates coord 44 53 8.00 N 124 0 51.00 W region US type city display inline,title callsign meaning former callsigns owner Oregon Public Broadcasting licensee sister stations webcast website affiliations KOGL 89.3 FM broadcasting FM is a radio station licensed to Gleneden Beach, Oregon , USA. The station is currently owned by Oregon Public Broadcasting. ref cite web url http www.fcc.gov fcc bin fmq?call KOGL title KOGL Facility Record work United States Federal Communications Commission , audio division accessdate 2009 11 17 ref References reflist External links FM station data KOGL Category Radio stations in Oregon OGL Oregon radio station stub ...   more details



  1. D20 System

    , apply certain notices and adhere to an acceptable content policy. Games that only use the OGL are not bound ... the OGL by itself. All D20STL products must also use the OGL to make use of d20 System open content, but publishers may use the OGL without using the D20STL. Criticisms Unlike the OGL, the d20 System ... the d20 System trademark under the OGL. Other books subsequently published under similar circumstances ... System License by some publishers in favor of a simple OGL designation. Mongoose Publishing ..., but not under the d20 System License or OGL. Their use of the Dungeons and Dragons trademark and d20 ... after the publication of the D20STL and OGL, d20 System publications began to proliferate. Many ... UNOFFICIAL OPEN GAMING LICENSE OGL D20 FAQ Comprehensive, Unbiased D20 History 1 1 2009 http www.opengamingfoundation.org ...   more details



  1. Mongoose Publishing

    , as well as a range of generic standalone products based on the d20 System, collectively known as the OGL ... The Roleplaying Game Macho Women with Guns Noctum Role Playing Game Noctum OGL Ancients OGL CyberNet OGL Horror OGL Steampunk OGL Wild West Paranoia role playing game Paranoia Power Classes series ...   more details



  1. OpenGL++

    widgets. By late 1997 SGI appeared to be fully committed to the OGL effort. They had stated that the existing ... would be re written to be hosted on top of OGL . As OGL was intended to be a cleaned up and more flexible version of Cosmo3D, most of the Cosmo3D team started work on OGL and a lot of the effort was aimed .... SGI has released the earlier Open Inventor code into open source , but the source to OGL was never ...   more details



  1. PCGen

    in another form. However, the Open Gaming License OGL , an open source like license ... Pathfinder Roleplaying Game Compatibility License . Other, non Open Gaming License OGL content ...   more details



  1. Morbidgames

    using the OGL created by Wizards of the Coast . In addition, an OGL 3.5 Edition ref Editions of Dungeons ... business distribution by other OGL publishers. The last work on the series was the two Lore ...   more details



  1. Chuul

    Infobox D&D creature name Chuul alignment type Aberration Dungeons & Dragons Aberration subtype source first wizards image URL http www.wizards.com dnd images MM35 gallery MM35 PG35b.jpg OGL stats URL http www.systemreferencedocuments.org 35 sovelior sage monstersBtoC.html chuul In the Dungeons & Dragons fantasy roleplaying game , the chuul is a large, pale yellow, lobster like Aberration Dungeons & Dragons aberration with a set of nasty pincers and paralytic tentacles. Publication history The chuul first appeared in the third edition Monster Manual 2000 , ref Skip Williams Williams, Skip , Jonathan Tweet, and Monte Cook . Monster Manual Wizards of the Coast , 2000 ref and the 3.5 revised Monster Manual 2003 . The creature was further developed in Dragon magazine Dragon 330 April 2005 . ref Mearls, Mike. The Ecology of the Chuul Dragon 330 Paizo Publishing, 2005 ref The uchuulon slime chuul appeared in Stormwrack 2005 . ref Baker, Richard, Joseph D. Carriker, and Jennifer Clarke Wilkes. Stormwrack Wizards of the Coast , 2005 ref The chuul appears in the fourth edition Monster Manual 2008 , including the chuul juggernaut . Description Chuul are extremely intelligent, using ambush and advanced hunting tactics to bring down prey. They live in sandy environments such as beaches and deserts, and one of their favorite tactics is to burrow underneath those for sneak attacks. They are capable of swimming, but tend to dislike it. Chuuls usually travel in pairs. Variants Uchuulon The uchuulon, or slime chuul is the result of implanting a chuul with an illithid tadpole. The resulting monstrosity exudes a thick, protective slime. References reflist D&D creatures Category Dungeons & Dragons aberrations Category Dungeons & Dragons standard creatures D&D stub ...   more details



  1. Delver (Dungeons & Dragons)

    Infobox D&D creature name Delver alignment type Aberration Dungeons & Dragons Aberration subtype source first wizards image URL http www.wizards.com dnd images MM35 gallery MM35 PG39.jpg OGL stats URL http www.systemreferencedocuments.org 35 sovelior sage monstersDtoDe.html delver In the Dungeons and Dragons fantasy role playing game a delver is a gigantic, stony, slug like Aberration Dungeons & Dragons aberration . The creature resembles an enormous cross between a centipede and a slug. It is roughly 15 feet long, 12 feet tall, and 10 feet wide, and big and bulbous. It is a gritty brown color, and has a huge stony mouth and slits for eyes. Coming from its shoulders are giant, spongy, flipper like arms, each of which ends in six black digging nails. Publication history The delver first appeared in the third edition Monster Manual 2000 , ref Skip Williams Williams, Skip , Jonathan Tweet , and Monte Cook . Monster Manual Wizards of the Coast , 2000 ref and in the 3.5 revised Monster Manual 2003 . Characteristics and habits The delver uses its two giant hands with their chitinous nails and a mucus like acidic substance it produces to dig large networks of honeycombed caves beneath the earth. Being a mostly peaceful and neutral creature sometimes even wise and benevolent , it attacks only when it feels it or its home are threatened. It can close its eyes and mouth, solidify its hide, and move its arms to its body to resemble a boulder, completely blended in withs its cavernous environment, and then either simply wait until an offender leaves, or wait until it comes near and then lash out and pummel the attacker with its heavy arms. It can also tunnel beneath its current cave network, make a space underneath the opposer, and then dissolve its cover to attack from beneath. Delvers speak both Terran and Undercommon. They are Alignment Dungeons & Dragons Neutral neutral in alignment. References reflist D&D creatures Category Dungeons & Dragons aberrations Category Dungeons ...   more details




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